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This slide deck and video presents the NASA approach to building effective teams.
From National Aeronautics and Space Administration. (2019). Virtual project management challenge. Washington, DC: NASA.
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The Toothpick Factory©-TPF is a hands-on activity that engages secondary learners in a non-threatening simulation so they can focus on teamwork and communication skills. The cost is $40.00 per kit. Each role-playing kit includes materials for 20 participants as follows: Materials for one "client" team
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Developed for the North Carolina Community College System, this eight-module toolkit is designed to support instruction of high school students to perform high-demand employability skills: Interpersonal/teamwork skills (Mod. 1), Communication skills (Mods. 2 & 6), Adapting to workplace expectations (Mods. 3, 4, 5 and
In school and work, it is important to clarify that success in any career depends on being perceived as adapting flexibly to workplace expectations. For students, discuss how developing such adaptability in school builds habits that can transfer to the workplace. Besides providing examples through
Napier & Johnson (2007) lists questionnaire items adapted from Feller (1996) to measure teamwork expectations and satisfaction.
Schlimmer et al. (1994) offers a Team Selection and Evaluation Form that covers areas of task skills, work habits, work attitudes, and relational skills.
Pimmel (2003) provides a simple survey that can be used by team members to evaluate team progress, effectiveness, and problems each week.
Dunaway (2019) describes scale items used to evaluate Team Emotional Intelligence, including Awareness of Own Emotions, Management of Own Emotions, Awareness of Others’ Emotions, and Management of Others’ Emotions.
Dunphy & Whisenand (2006) describe the Wuzzle Picture Puzzle exercise, in which students solve a series of information-coded anagrams on their own and then again with a diverse team.
Oakley et al. (2007) lists 7 useful teamwork survey questions.